How it plays
No timers you can't beat, no lives, no energy meter. Just a shape and a set of edges that have to agree with each other. Every level tells you its par, and you are ranked on moves, not speed.
Pick up a tile and drop it on another to swap them, or on an empty slot to move it.
Tap a tile to rotate it a quarter turn. Its four marks turn with it.
Every pair of touching edges must show the same mark. Match them all and the board locks shut.
24 levels
From a four-tile warm-up to a thirty-tile sprawl. Each board has its own shape, its own palette and its own kind of stuck — and every one is verified solvable before it ships.
Leaderboard
Levels are generated from a fixed seed, so your Origin · Square is identical to everyone else's. Ranking is on fewest moves, not fastest fingers — and every submission is checked by replaying your actual solution on the server, so the board is worth topping.
Fewest moves, all players
Price
No subscription. No ads. No energy timer asking you to come back tomorrow. Shown in your own currency at checkout.